Dragon Castle (2017) - Hjalmar Hach, Luca Ricci, Lorenzo Silva, Cinyee Chiu
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Dragon Castle (2017) - Hjalmar Hach, Luca Ricci, Lorenzo Silva, Cinyee Chiu
Dragon Castle is an abstract tile-matching/placement game by Horrible Games. The tiles are Mahjong style (although not exactly the same) and placed in a central 'castle'. The players then take actions to take matching tiles and place them on their own boards gradually depleting the main castle and building up their own. When you place tiles in your own castle they consolidate if you have a group of the same colour, which scores you points and allows you to build higher. A roof piece placed on a tile will score points at the end of the game, depending on which height level it is placed.
At first glance it looks a little like Azul but really only the components are similar. They play and feel of the game is different and not at all similar.
You are building up your own castle and the game has very little interaction with the other players, however you do need to keep a close eye on their boards to see what colours they are collecting, how many roofs they have etc. It is possible to prevent your opponent from collecting certain tiles and I feel this is quite an important strategy to do well. It is fairly quick to play (45 minutes ish) as you only have 1 action on your turn and scales very well from 2 to 4 players.
Positives -
Looks nice on the table, good art work. Good quality tiles.
Plays quickly and smoothly, good player aids.
Good variability with optional scoring/power cards and castle layouts.
Negatives -
Some of the rules need to be explained a few times, some of the scoring is a little confusing on first play.
Low interaction if you are just building your own display up.
Consolidating tiles (flipping them over to the blank side) can be a little fiddly.
No theme.
Overall, good game, well worth playing.
8/10.

At first glance it looks a little like Azul but really only the components are similar. They play and feel of the game is different and not at all similar.
You are building up your own castle and the game has very little interaction with the other players, however you do need to keep a close eye on their boards to see what colours they are collecting, how many roofs they have etc. It is possible to prevent your opponent from collecting certain tiles and I feel this is quite an important strategy to do well. It is fairly quick to play (45 minutes ish) as you only have 1 action on your turn and scales very well from 2 to 4 players.
Positives -
Looks nice on the table, good art work. Good quality tiles.
Plays quickly and smoothly, good player aids.
Good variability with optional scoring/power cards and castle layouts.
Negatives -
Some of the rules need to be explained a few times, some of the scoring is a little confusing on first play.
Low interaction if you are just building your own display up.
Consolidating tiles (flipping them over to the blank side) can be a little fiddly.
No theme.
Overall, good game, well worth playing.
8/10.


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» red dragon inn
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» Sam's collection as of 09/01/2017
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